v0.79, wherein Fey become nightmarish
Greetings, Delvers!
I made a little boo-boo and deleted my devlog that I was writing just now, eager to fix a bad upload, so this will be a shorter update... :/ ^^
First off, I've worked on clarifying the "X"-mechanic.
Terminus Tiles now roll for Contents twice, to compensate for the annoying feeling of reaching a dead end.
Stress has been reworked as a reroll of one or more dice used when rolling Tests, and now favors Heroes with higher WIL even further to make it rival DEX and STR.
Some Fey Foes now Snatch and leave with your stuff much quicker... ;)
Swine now have higher starting Resolve, to bring them closer to Raging.
Seep Foes are now, as a whole much worse. ^^
Some Items have been changed, like the Helm (which now Degrades) and the Purity Potion.
Good luck on your next Delve!
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Beneath
Solo dungeon crawl with a small footprint - made for travel, the outdoors, and your coffee table!
Status | In development |
Category | Physical game |
Author | arheru |
Genre | Adventure |
Tags | Dice, Dungeon Crawler, Exploration, Print & Play, Procedural Generation, Roguelike, Singleplayer, Solo RPG, Tabletop |
More posts
- Infinite Patrols!49 days ago
- Keeping up? ^^51 days ago
- Fixes and a good ol' polish52 days ago
- Breaking the DEX supremacy54 days ago
- Almost there...56 days ago
- Misery IRL65 days ago
- More Misery (v0.81)Dec 02, 2024
- v0.8 - Big update and first outside playtester!Oct 26, 2024
- Lessons from playtestingSep 07, 2024
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