More Misery (v0.81)


This is a hot one - making a rather difficult game even more challenging!

Recent playtesting has shown that the Fate and Stress mechanics were a bit too lenient (especially combined), and Life was set a bit too high. Fate is now gained only when rolling Double 1-3s instead of all Doubles.
Poison is now also much more dangerous, so Cure effects are more useful. The Periapt Curio is also suitably buffed to counter the higher threat that Poison poses.

Lots of other changes have been added, and the Reference Sheet has had a bit of work as well.

Will you brave the depths once more (or for the first time?!) brave Hero?

Files

Beneath-081-HenrikLysell.pdf 5.1 MB
10 days ago

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