Much has happened!
Delvers!
It's been a long time without updates, but after recovering from illness, and with some playtesting from a friend, Beneath is now better than ever! :D
I hope readability has improved, and many game-mechanics have been re-tooled, like Patrols being tracked using a d6 on the table, representing "heat" or alertness of the Foes on the Level. Patrols have now become more dynamic, with e.g. Ratkin (and other Foe Types) having Abilities that modify the Patrol-die, with oh-so-scary results!
I know I perhaps should keep a changelog with all changes, but trust me: There's been a lot of changes! ^^
Please try this version out, if you've read or played a game already!
All the best,
Henrik Lysell
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Beneath
Solo dungeon crawl with a small footprint - made for travel, the outdoors, and your coffee table!
Status | In development |
Category | Physical game |
Author | arheru |
Genre | Adventure |
Tags | Dice, Dungeon Crawler, Exploration, Print & Play, Procedural Generation, Roguelike, Singleplayer, Solo RPG, Tabletop |
More posts
- More Misery (v0.81)10 days ago
- v0.8 - Big update and first outside playtester!46 days ago
- v0.79, wherein Fey become nightmarish88 days ago
- Lessons from playtesting96 days ago
- Update - version skip to v0.75 :)Apr 15, 2024
- Minor (but meaty) update - v0.71Mar 13, 2024
- Update - Eating the undead(v0.7)Feb 28, 2024
- Minor update (v0.696)Feb 23, 2024
- Minor update (v0.695)Feb 20, 2024
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